Tag Game Design

Old Weird Games: Captain Blood

Many early videogames were inspired by technological innovations.  Advances in natural language processing led Will Crowther to create Colossal Cave Adventure1 and John Carmack’s smooth-scrolling PC engine would inspire the future developers of Id Software to create the side-scrolling Commander…

Conquered Klackon colonists being assimilated

Postcolonialism in Space

It seems that I’ve been doing a lot of reading on postcolonialism lately, so not surprisingly, I’ve been thinking a lot about how issues of colonialism are portrayed in videogames.  Of course, the first title to come to mind in…