Playing the Past

If you’ve followed my blog for any length of time, you’ve probably noticed that I am quite interested in history and that probably about a third of my posts are inspired from Play the Past, a collaborative blog about videogames, history and the places where they meet.  Starting this week, I am now going to […]

Game Design vs Whaling

Earlier this week, Mike Rose posted an excellent article on Gamasutra about the ethics of free-to-play game design. Despite similarities in name, free-to-play games are not the same as freeware games. While the latter are games that are actually given away by their developers, free of charge, free-to-play games entail a business model in which […]